BIS_fnc_exportInventory
Jump to navigation
Jump to search
Description
- Description:
- Export unit's loadout.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit,type,identity] call BIS_fnc_exportInventory
- Parameters:
- unit: Object - Unit whose loadout should be saved
- type: String - Export type, can be:
- 1: "script"- Scripting commands, target is referred to as
_unit
- 2: "init" - Scripting commands, target is referred to as
this
- 3: "config" - CfgVehicles attributes
- 1: "script"- Scripting commands, target is referred to as
- identity: Boolean - True to also export face, voice and insignia
- Return Value:
- String - SQF code
Examples
- Example 1:
[ player, "init", true ] call BIS_fnc_exportInventory;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note