Code
Category: Data Types
Code represents data consisting of commands and their parameters. The contents of SQF and SQS files, for example are 'Code'. In turn, it can also be the case that one of the scripting commands gets passed further scripting commands. Examples:
while { alive player } do { sleep 1; hintSilent format ["Health: %1/100", round ((1 - damage player) * 100)]; };
unit addEventHandler ["Killed", { systemChat format ["%1 is dead", name (_this select 0)]; }];
onMapSingleClick { systemChat format ["You clicked at %1", _pos]; };