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Description
- Description:
- Returns array with all crew inside given vehicle. Since Arma 3 v1.55.133810 it is possible to return empty seats as well.
- Groups:
- Uncategorised
Syntax
- Syntax:
- fullCrew vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array - format [[<Object>unit,<String>role,<Number>cargoIndex,<Array>turretPath,<Boolean>personTurret], ...]
- Syntax:
- fullCrew [vehicle, type, includeEmpty]
- Parameters:
- [vehicle, type]: Array
- vehicle: Object
- type: String - filter (role) available values are "driver", "commander", "gunner", "turret", "cargo"
- includeEmpty (Optional): Boolean - (since Arma 3 v1.55.133810) include empty crew seats too
- Return Value:
- Array - format [[<Object>unit,<String>role,<Number>cargoIndex,<Array>turretPath,<Boolean>personTurret], ...]
Examples
- Example 1:
_list = fullCrew vehicle player;
- Example 2:
_list = fullCrew [vehicle player, "turret"];
Additional Information
- See also:
- crewcreateVehicleCrewassignedVehicleRoleallTurrets
Notes
-
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Notes
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- Posted on December 13, 2014 - 22:54 (UTC)
- Commy2
-
Be aware that the returned role may or may not be in lowercase. E.g. it's "driver" for the driver, but "Turret" for turret units.
As of Arma 3 version 1.36, the alternative syntax of this command returns all crew members if the filter is anything except "driver", "commander", "gunner", "turret" or "cargo"
The filter is not case sensitive.
- Posted on March 8, 2017 - 12:03 (UTC)
- Commy2
-
Be careful when using the cargoIndex reported by this command together with action "moveToCargo". The indices do no match up and are shifted by the number of person turret slots (firing from vehicle positions).