BIS fnc infoText: Difference between revisions

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m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
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|gr1= GUI
|gr1= GUI


|eff= local |Multiplayer Arguments=
|eff= local| Display a text in the "mission" GUI area with some effects. Good for the beginning of a mission.
 
| Display a text in the "mission" GUI area with some effects. Good for the beginning of a mission.
[[File:BIS fnc infoText.gif|thumb|left|400px|Example 1 (Click to enlarge)]]
[[File:BIS fnc infoText.gif|thumb|left|400px|Example 1 (Click to enlarge)]]



Revision as of 10:51, 18 January 2021

Hover & click on the images for description

Description

Description:
Display a text in the "mission" GUI area with some effects. Good for the beginning of a mission.
Example 1 (Click to enlarge)
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[string_1, string_2, string_n] spawn BIS_fnc_infoText
Parameters:
Array of strings
Return Value:
Nothing

Examples

Example 1:
[ "Somewhere on Altis", format ["Year %1", date select 0], mapGridPosition player ] spawn BIS_fnc_infoText;

Additional Information

See also:
BIS_fnc_dynamicTextBIS_fnc_textTilesBIS_fnc_typeTextBIS_fnc_typeText2BIS_fnc_EXP_camp_SITREP

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note