BIS fnc objectSide: Difference between revisions

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|x1= <code>_realVehicleSide = <nowiki>[</nowiki>[[vehicle]] [[player]], [[true]]] [[call]] [[BIS_fnc_objectSide]];</code> |EXAMPLE1=
|x1= <code>_realVehicleSide = [<nowiki/>[[vehicle]] [[player]], [[true]]] [[call]] [[BIS_fnc_objectSide]];</code> |EXAMPLE1=


|x2= <code>_unknownSide = <nowiki>[</nowiki>'''[[objNull]]''', [[false]]] [[call]] [[BIS_fnc_objectSide]]; {{codecomment|// will return [[sideUnknown]]}}
|x2= <code>_unknownSide = [<nowiki/>'''[[objNull]]''', [[false]]] [[call]] [[BIS_fnc_objectSide]]; {{codecomment|// will return [[sideUnknown]]}}
_eastSide    = <nowiki>[</nowiki>'''[[objNull]]''', [[true]]] [[call]] [[BIS_fnc_objectSide]]; {{codecomment|// will return [[east]]}}</code> |EXAMPLE2=
_eastSide    = [<nowiki/>'''[[objNull]]''', [[true]]] [[call]] [[BIS_fnc_objectSide]]; {{codecomment|// will return [[east]]}}</code> |EXAMPLE2=


|x3= <code>{{codecomment|// same results}}
|x3= <code>{{codecomment|// same results}}

Revision as of 14:16, 19 March 2020


Hover & click on the images for description

Description

Description:
Returns object side as defined in config (i.e. not affected by dynamic changing like rating)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target, boolean] call BIS_fnc_objectSide
Parameters:
target: Object - the object to be tested
boolean: Boolean (optional) - false (default) to return actual object side, true to return the default config value
Return Value:
Side

Alternative Syntax

Syntax:
target call BIS_fnc_objectSide
Parameters:
target: Object - the object to be tested. This syntax is equal to calling the method with false as a second parameter.
Return Value:
Side

Examples

Example 1:
_realVehicleSide = [vehicle player, true] call BIS_fnc_objectSide;
Example 2:
_unknownSide = [objNull, false] call BIS_fnc_objectSide; // will return sideUnknown _eastSide = [objNull, true] call BIS_fnc_objectSide; // will return east
Example 3:
// same results _result1 = myVehicle call BIS_fnc_objectSide; _result2 = [myVehicle] call BIS_fnc_objectSide; _result3 = [myVehicle, false] call BIS_fnc_objectSide;

Additional Information

See also:
sideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relationsBIS_fnc_sideID

Notes

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Notes

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