action: Difference between revisions

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[[Category:Scripting Commands|ACTION]]
[[Category:Scripting Commands|ACTION]]
[[Category:Scripting Commands OFP 1.99|ACTION]]
[[Category:Scripting Commands OFP 1.96|ACTION]]
[[Category:Scripting Commands OFP 1.96|ACTION]]
[[Category:Scripting Commands OFP 1.46|ACTION]]
[[Category:Scripting Commands OFP 1.46|ACTION]]

Revision as of 09:32, 25 September 2014

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Description

Description:
Make a unit to perform an action. Use the List of Actions for reference about the available actions and their syntax. arguments global.gif NOTE: While this command should be executed where unit is local, it is not always the case. Actions such as "Eject", "GetOut", "GetInXXXX", "MoveToXXXX", etc can be executed on remote units.
Groups:
Uncategorised

Syntax

Syntax:
unit action action
Parameters:
unit: Object
action: Array
Return Value:
Nothing

Examples

Example 1:
player action ["SitDown", player];
Example 2:
_soldier action ["Eject", vehicle _soldier];

Additional Information

See also:
addActionremoveActionremoveAllActionssetUserActionTextinputAction

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Aug, 2009
tom_48_97
In ArmA 2, you can place a unique unit (for example a boat, far of all combats) and use it for all command lines with action.

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