allPlayers: Difference between revisions

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(correct way of getting player without HCs)
(Remove pointless and broken note)
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| Returns a list of all human players including dead players. The command also returns all connected headless clients. To filter headless clients out:
| Returns a list of all human players including dead players. The command also returns all connected headless clients. To filter headless clients out:
<code>_justPlayers <nowiki>=</nowiki> [[allPlayers]] - [[entities]] "HeadlessClient_F";</code> |= Description
<code>_justPlayers <nowiki>=</nowiki> [[allPlayers]] - [hc1, hc2, ...hcN];</code> |= Description
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|x2= <code>_bluNums = [[west]] [[countSide]] [[allPlayers]];</code> |=
|x2= <code>_bluNums = [[west]] [[countSide]] [[allPlayers]];</code> |=


|x3= Find all human players if headless clients are used:<code>_allHCs = [[entities]] "HeadlessClient_F";
|x3= Find all human players if headless clients are used:<code>_allHCs = [[allMissionObjects]] "HeadlessClient_F";
_allHPs = [[allPlayers]] - _allHCs;</code> |=
_allHPs = [[allPlayers]] - _allHCs;</code> |=


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| [[allCurators]], [[allGroups]], [[allDead]], [[allUnits]], [[switchableUnits]], [[playableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]], [[isPlayer]] |= SEEALSO  
| [[allCurators]], [[allGroups]], [[allDead]], [[switchableUnits]], [[playableUnits]], [[vehicles]], [[allUnitsUAV]], [[allDeadMen]], [[isPlayer]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
Another way of checking for online (and alive) players with this command is this way:
<code> { if (isPlayer _x) then { if (alive _x) then { _player = _x; }; }; } forEach allPlayers; </code>

Revision as of 22:27, 18 December 2015

Hover & click on the images for description

Description

Description:
Returns a list of all human players including dead players. The command also returns all connected headless clients. To filter headless clients out: _justPlayers = allPlayers - [hc1, hc2, ...hcN];
Groups:
Uncategorised

Syntax

Syntax:
allPlayers
Return Value:
Array

Examples

Example 1:
{ systemChat format [ "Player %1 is %2", name _x, ["dead", "alive"] select alive _x ]; } forEach allPlayers;
Example 2:
_bluNums = west countSide allPlayers;
Example 3:
Find all human players if headless clients are used:_allHCs = allMissionObjects "HeadlessClient_F"; _allHPs = allPlayers - _allHCs;

Additional Information

See also:
allCuratorsallGroupsallDeadswitchableUnitsplayableUnitsvehiclesallUnitsUAVallDeadMenisPlayer

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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