canSlingLoad: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x2= <code>[[hint]] [[str]] (([[vehicle]] [[player]]) [[canSlingLoad]] veh1);</code>
|x2= <code>[[hint]] [[str]] (([[vehicle]] [[player]]) [[canSlingLoad]] veh1);</code>


|seealso= [[ropes]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]], [[slingLoadAssistantShown]]
|seealso= [[ropes]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]] [[slingLoadAssistantShown]]
}}
}}

Revision as of 17:29, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns true if setSlingLoad is possible.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
heli canSlingLoad cargo
Parameters:
heli: Object - a helicopter
cargo: Object - an entity
Return Value:
Boolean - true if setSlingLoad is possible

Examples

Example 1:
_canSling = veh1 canSlingLoad veh2;
Example 2:
hint str ((vehicle player) canSlingLoad veh1);

Additional Information

See also:
ropes enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown

Notes

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