crew: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
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<dd class="notedate">Posted on 3 February, 2010 - 11:28
<dd class="notedate">Posted on 3 February, 2010 - 11:28
<dt class="note">'''[[User:Ofpwarior|Ofpwarior]]'''
<dt class="note">[[User:Ofpwarior|Ofpwarior]]
<dd class="note">The [[crew]] command will return crew in order [driver,gunner,commander,turrets,cargo]
<dd class="note">The [[crew]] command will return crew in order [driver,gunner,commander,turrets,cargo]


<dd class="notedate">Posted on 1 June, 2014 - 18:17
<dd class="notedate">Posted on 1 June, 2014 - 18:17
<dt class="note">'''[[User:SilentSpike|SilentSpike]]'''
<dt class="note">[[User:SilentSpike|SilentSpike]]
<dd class="note">The [[crew]] command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.
<dd class="note">The [[crew]] command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.



Revision as of 16:21, 17 May 2020

Hover & click on the images for description

Description

Description:
Returns the crew (both dead and alive) of the given vehicle.
Groups:
Uncategorised

Syntax

Syntax:
crew vehicleName
Parameters:
vehicleName: Object
Return Value:
Array - An array with all units in the vehicle is returned.

Examples

Example 1:
player in (crew _tank);

Additional Information

See also:
commanderdrivergunnerfullCrewassignedVehicleRole

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 3 February, 2010 - 11:28
Ofpwarior
The crew command will return crew in order [driver,gunner,commander,turrets,cargo]
Posted on 1 June, 2014 - 18:17
SilentSpike
The crew command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.

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