forgetTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 22: Line 22:
|x2= Give enemyBob some amnesia:<code>[[onEachFrame]] { enemyBob [[forgetTarget]] [[player]] };</code>
|x2= Give enemyBob some amnesia:<code>[[onEachFrame]] { enemyBob [[forgetTarget]] [[player]] };</code>


|seealso= [[knowsAbout]] [[targetsQuery]], [[targetsAggregate]], [[nearTargets]], [[reveal]], [[getHideFrom]], [[targetKnowledge]]
|seealso= [[knowsAbout]] [[targetsQuery]] [[targetsAggregate]], [[nearTargets]], [[reveal]], [[getHideFrom]], [[targetKnowledge]]
}}
}}

Revision as of 16:51, 20 January 2022

Hover & click on the images for description

Description

Description:
Resets the info a group has about a target, forcing knowsAbout value to 0.
Groups:
Unit ControlGroups

Syntax

Syntax:
group forgetTarget target
Parameters:
group: Group or Object - group itself or unit in a group
target: Object - group target
Return Value:
Nothing

Examples

Example 1:
soldier1 forgetTarget soldier2;
Example 2:
Give enemyBob some amnesia:onEachFrame { enemyBob forgetTarget player };

Additional Information

See also:
knowsAbout targetsQuery targetsAggregatenearTargetsrevealgetHideFromtargetKnowledge

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note