getPosVisual: Difference between revisions
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|s1= [[getPosVisual]] object | |s1= [[getPosVisual]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] - name of the object | ||
|r1= [[Array]] | |r1= [[Array]] format [[Position#PositionAGLS|PositionAGLS]] | ||
|x1= < | |x1= <sqf>_playerRenderedPos = getPosVisual player;</sqf> | ||
|seealso= [[getPosASLVisual]] [[getPosATLVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | |seealso= [[getPosASLVisual]] [[getPosATLVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | ||
}} | }} |
Revision as of 12:05, 28 September 2023
Description
- Description:
- Returns an object's AGLS position in render time scope. Alias of visiblePosition.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object - name of the object
- Return Value:
- Array format PositionAGLS
Examples
- Example 1:
Additional Information
- See also:
- getPosASLVisual getPosATLVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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