lightAttachObject: Difference between revisions

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| light '''lightAttachObject''' [ [[Object]], [[Position]]] |= Syntax
| light '''lightAttachObject''' [object, position] |= Syntax


|p1= light: [[Object]] |= Parameter 1
|p1= light: [[Object]] |= Parameter 1
 
|p2= [object, position]: [[Array]] |= Parameter 2
|p2= [[Object]]
|p3= object: [[Object]] |= Parameter 3
|p3=[[Position]]
|p4= position: [[Array]] - format [[Position]] |= Parameter 4


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value

Revision as of 20:46, 23 January 2009

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Attach light to given object at given position on object.
Groups:
Uncategorised

Syntax

Syntax:
light lightAttachObject [object, position]
Parameters:
light: Object
[object, position]: Array
object: Object
position: Array - format Position
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
lightDetachObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Light can be created with command createVehicle with special vehicle class "#lightpoint" for example: _light = "#lightpoint" createVehicleLocal pos; _light setLightBrightness 1.0; _light setLightAmbient[0.0, 1.0, 0.0]; _light setLightColor[0.0, 1.0, 0.0]; _light lightAttachObject [_object, [0,0,0]]

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