local: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - " *\| *Multiplayer *= * " to " ")
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|mp= A few things to note [[Multiplayer Scripting#General information about locality|amongst others]]:
|mp= A few things to note [[Multiplayer Scripting#General information about locality|amongst others]]:
* A game logic / module is always local to the server
* A game logic / module is always local to the server
* Terrain objects are local to every machine |Multiplayer=
* Terrain objects are local to every machine


| [[local]] object
| [[local]] object

Revision as of 19:56, 29 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
A few things to note amongst others:
  • A game logic / module is always local to the server
  • Terrain objects are local to every machine
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
object: Object or Group (since Arma 3 v1.31.127204)
Return Value:
Return value needed

Alternative Syntax

Syntax:
local variable = value From Arma 2 until Arma 3 v1.54 - see private for later versions
Return Value:
Nothing

Examples

Example 1:
if (not local _unit) then { hint format ["%1 is remote", name _unit]; };
Example 2:
_isLocalGroup = local group _unit;
Example 3:
Sets variable's scope:// From Arma 2 until Arma 3 v1.54 local _myVariable = 42; // Since Arma 3 v1.54 private _myVariable = 42;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note