objNull: Difference between revisions

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|x2= <code>[[isNull]] [[player]]; // true if player is null</code>|= EXAMPLE2
|x2= <code>[[isNull]] [[player]]; // true if player is null</code>|= EXAMPLE2
|x3= <code>[[str]] [[objNull]] // &lt;NULL-object&gt;</code>|= EXAMPLE3  
|x3= <code>[[str]] [[objNull]] // &lt;NULL-object&gt;</code>|= EXAMPLE3  
|x4= <code>[[position]] [[objNull]] // [0,0,0]</code>|= EXAMPLE4
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Revision as of 15:27, 8 December 2016

Hover & click on the images for description

Description

Description:
A non-existent Object. To compare non-existent objects use isNull or isEqualTo:
Groups:
Uncategorised

Syntax

Syntax:
objNull
Return Value:
Object

Examples

Example 1:
player == player; // false if player is null
Example 2:
isNull player; // true if player is null
Example 3:
str objNull // <NULL-object>
Example 4:
position objNull // [0,0,0]

Additional Information

See also:
controlNulldisplayNullgrpNulllocationNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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