objNull: Difference between revisions

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<h2 style="color:#000066">'''objNull '''</h2>
{{RV|type=command


'''Operand types:'''
|game1= ofp
|version1= 1.00


None
|game2= ofpe
|version2= 1.00


'''Type of returned value:'''
|game3= arma1
|version3= 1.00


[[Object]]
|game4= arma2
|version4= 1.00


'''Description:'''
|game5= arma2oa
|version5= 1.50


Non-existent object. This value is not equal to anything, not even to itself.
|game6= tkoh
|version6= 1.00


'''Example:'''
|game7= arma3
|version7= 0.50


_it = player == '''objNull'''
|gr1= Variables


Result is false
|descr= A non-existent [[Object]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]]:
<sqf>
objNull == objNull; // false
isNull objNull; // true
objNull isEqualTo objNull; // true
</sqf>
 
|s1= [[objNull]]
 
|r1= [[Object]]
 
|x1= <sqf>player == player; // false if player is null</sqf>
 
|x2= <sqf>isNull player; // true if player is null</sqf>
 
|x3= <sqf>str objNull // <NULL-object></sqf>
 
|x4= <sqf>position objNull // [0,0,0]</sqf>
 
|seealso= [[controlNull]] [[displayNull]] [[grpNull]] [[locationNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]] [[isNull]]
}}

Latest revision as of 17:02, 27 August 2022

Hover & click on the images for description

Description

Description:
A non-existent Object. To compare non-existent objects use isNull or isEqualTo:
objNull == objNull; // false isNull objNull; // true objNull isEqualTo objNull; // true
Groups:
Variables

Syntax

Syntax:
objNull
Return Value:
Object

Examples

Example 1:
player == player; // false if player is null
Example 2:
isNull player; // true if player is null
Example 3:
str objNull // <NULL-object>
Example 4:
position objNull // [0,0,0]

Additional Information

See also:
controlNull displayNull grpNull locationNull taskNull teamMemberNull scriptNull configNull typeName isNull

Notes

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