setMissileTargetPos: Difference between revisions

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<dt class="note">[[User:benargee|benargee]]</dt>
<dt class="note">[[User:benargee|benargee]]</dt>
<dd class="note">To get list of compatible missiles with manualControl of 1, use the below script and paste the clipboard results to a text editor.
<dd class="note">To get list of compatible missiles with manualControl of 1, use the below script and paste the clipboard results to a text editor.
<code>cfgCount count configfile "CfgAmmo"</code></dd>
<code>cfgCount = [[count]] ([[configfile]] >> "CfgAmmo");
pasteStr = "";
 
[[for]] "_x" [[from]] 0 [[to]] (cfgCount - 1) [[do]] {
_cfg = (configfile >> "CfgAmmo") [[select]] _x;
_ammoClassName = [[configName]] _cfg;
manCtrl = [[getNumber]] (configfile >> "CfgAmmo" >> _ammoClassName >> "manualControl");
[[if]] (manCtrl > 0) [[then]] {
pasteStr = pasteStr + _ammoClassName + [[endl]];
};
};
 
[[copyToClipboard]] pasteStr;</code></dd>
</dl>
</dl>
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Revision as of 08:07, 13 April 2020

Hover & click on the images for description

Description

Description:
Sets a guided munition target position. The munition must have manualControl config to use this command. The target position has to be inside configured missile targeting cone for command to work.
Multiplayer:
-
Groups:
Uncategorised

Syntax

Syntax:
munition setMissileTargetPos position
Parameters:
munition: Object
position: PositionAGL
Return Value:
Nothing

Examples

Example 1:
missile1 setMissileTargetPos unitAimPosition tank1;
Example 2:
_missile = createVehicle ["M_Scalpel_AT",(player modelToWorld [0,0,100]),[],0,"CAN_COLLIDE"]; _missile setMissileTargetPos (player modelToWorld [0,100,0]);

Additional Information

See also:
missileTargetPos setMissileTarget missileTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on April 13, 2020 - 06:04 (UTC)
benargee
To get list of compatible missiles with manualControl of 1, use the below script and paste the clipboard results to a text editor. cfgCount = count (configfile >> "CfgAmmo"); pasteStr = ""; for "_x" from 0 to (cfgCount - 1) do { _cfg = (configfile >> "CfgAmmo") select _x; _ammoClassName = configName _cfg; manCtrl = getNumber (configfile >> "CfgAmmo" >> _ammoClassName >> "manualControl"); if (manCtrl > 0) then { pasteStr = pasteStr + _ammoClassName + endl; }; }; copyToClipboard pasteStr;