setPylonsPriority: Difference between revisions

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m (Text replacement - "|gr1= Vehicle Loadouts" to "|gr1= Pylons")
m (Text replacement - "|gr1= Pylons" to "|gr1= Vehicle Loadouts")
Line 5: Line 5:
|1.70
|1.70


|gr1= Pylons
|gr1= Vehicle Loadouts


| Overrides default pylons priorities
| Overrides default pylons priorities

Revision as of 10:28, 4 May 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Vehicle Loadouts

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
[priority pylon 1, priority pylon 2,..., priority pylon n] : Array
Return Value:
Return value needed

Examples

Example 1:
(vehicle player) setPylonsPriority [0,1,2,3,4,5,5,4,3,2,1,0];

Additional Information

See also:
Arma 3: Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonLoadout

Notes

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