vectorDir: Difference between revisions

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(see also)
m (template:command argument fix)
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* A unit facing East would return <tt>[1,0,0]</tt>
* A unit facing East would return <tt>[1,0,0]</tt>
* A unit facing South would return <tt>[0,-1,0]</tt>
* A unit facing South would return <tt>[0,-1,0]</tt>
* A unit facing West would return <tt>[-1,0,0]</tt> |= Description
* A unit facing West would return <tt>[-1,0,0]</tt> |DESCRIPTION=
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| '''vectorDir''' objectName |= Syntax
| '''vectorDir''' objectName |SYNTAX=


|p1= objectName: [[Object]] |= Parameter 1
|p1= objectName: [[Object]] |PARAMETER1=


| [[Array]] - format [[Vector3D]] |= Return value
| [[Array]] - format [[Vector3D]] |RETURNVALUE=
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|x1= <code>_dirVector = [[vectorDir]] _unit;</code> |= Example 1
|x1= <code>_dirVector = [[vectorDir]] _unit;</code> |EXAMPLE1=
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| [[vectorModelToWorld]], [[vectorDirVisual]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]]|= See also
| [[vectorModelToWorld]], [[vectorDirVisual]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]]|SEEALSO=


}}
}}

Revision as of 15:51, 7 April 2019

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Return object's normalized direction vector in world space ([x,y,z]).
  • A unit facing North would return [0,1,0]
  • A unit facing East would return [1,0,0]
  • A unit facing South would return [0,-1,0]
  • A unit facing West would return [-1,0,0]
Groups:
Uncategorised

Syntax

Syntax:
vectorDir objectName
Parameters:
objectName: Object
Return Value:
Array - format Vector3D

Examples

Example 1:
_dirVector = vectorDir _unit;

Additional Information

See also:
vectorModelToWorldvectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on February 2, 2019 - 01:03 (UTC)
killzone_kid
vectorDir 2D: [sin _azimuth, cos _azimuth, 0] vectorDir 3D: [sin _azimuth * cos _altitude, cos _azimuth * cos _altitude, sin _altitude]