vectorDir: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (Text replacement - "|= Comments" to "|Comments=")
Line 1: Line 1:
{{Command|= Comments
{{Command|Comments=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 00:42, 2 September 2019

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Return object's normalized direction vector in world space ([x,y,z]).
  • A unit facing North would return [0,1,0]
  • A unit facing East would return [1,0,0]
  • A unit facing South would return [0,-1,0]
  • A unit facing West would return [-1,0,0]
Groups:
Uncategorised

Syntax

Syntax:
vectorDir objectName
Parameters:
objectName: Object
Return Value:
Array - format Vector3D

Examples

Example 1:
_dirVector = vectorDir _unit;

Additional Information

See also:
vectorModelToWorldvectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on February 2, 2019 - 01:03 (UTC)
killzone_kid
vectorDir 2D: [sin _azimuth, cos _azimuth, 0] vectorDir 3D: [sin _azimuth * cos _altitude, cos _azimuth * cos _altitude, sin _altitude]