vectorDistanceSqr: Difference between revisions

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(Algorithm & note)
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<dd class="notedate">Posted on 28 Jun, 2014
<dt class="note">'''[[User:ffur2007slx2_5| ffur2007slx2_5]]'''<dd class="note">
(ArmA3 1.22)Algorithm:
<code>
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2];
Result = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2;
</code>
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Revision as of 09:50, 28 June 2014

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Description

Description:
Squared distance between two 3D vectors.
Groups:
Uncategorised

Syntax

Syntax:
vector1 vectorDistanceSqr vector2
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
_distSqr = getPos player vectorDistanceSqr [0,0,2];

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpdistanceSqr

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Jun, 2014
ffur2007slx2_5
(ArmA3 1.22)Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2;

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