vectorDotProduct: Difference between revisions

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(see also)
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<dd class="notedate">Posted on 28 Jun, 2014
<dd class="notedate">Posted on 28 Jun, 2014
<dt class="note">'''[[User:ffur2007slx2_5| ffur2007slx2_5]]'''<dd class="note">
<dt class="note">[[]]<dd class="note">
(ArmA3 1.22)Algorithm:
(ArmA3 1.22)Algorithm:
<code>
<code>

Revision as of 19:05, 19 May 2020

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Description

Description:
Dot product of two 3D vectors.
Groups:
Uncategorised

Syntax

Syntax:
vector1 vectorDotProduct vector2
Parameters:
vector1: Array
vector2: Array
Return Value:
Number

Examples

Example 1:
_dot = [1,0,1] vectorDotProduct [0,0,2];

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTomatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Jun, 2014
[[]]
(ArmA3 1.22)Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = (x1 * x2) + (y1 * y2) + (z1 * z2) It is recommended to use vectorDotProduct instead of BIS_fnc_dotProduct.

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