vectorFromTo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<dt class="note">'''\[\[.*\]\]'''" to "<dt class="note">$1")
m (Fix username deletion mistake)
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


| vector1 '''vectorFromTo''' vector2 |SYNTAX=
| vector1 [[vectorFromTo]] vector2 |SYNTAX=


|p1= vector1: [[Array]] |PARAMETER1=
|p1= vector1: [[Array]] |PARAMETER1=
Line 36: Line 36:
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 19 Jul, 2014
<dd class="notedate">Posted on 19 Jul, 2014
<dt class="note">[[]]<dd class="note">
<dt class="note">[[User:ffur2007slx2_5| ffur2007slx2_5]]
<dd class="note">
(ArmA3 1.26) Algorithm:
(ArmA3 1.26) Algorithm:
<code>
<code>Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2];
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2];
Result = [(x1 – x2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)),  
Result = [(x1 – x2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)),  
           (y1 – y2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)),  
           (y1 – y2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)),  
Line 47: Line 47:
<!-- Note Section END -->
<!-- Note Section END -->
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 19:35, 19 May 2020

Hover & click on the images for description

Description

Description:
Unit vector, equal to direction from vector1 to vector2. In other words this command produces normalised vector between given 2 points. To get a normal vector use vectorDiff.
Groups:
Uncategorised

Syntax

Syntax:
vector1 vectorFromTo vector2
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
[1,2,3] vectorFromTo [4,5,6]; //[0.57735,0.57735,0.57735] //is the same as vectorNormalized ([4,5,6] vectorDiff [1,2,3]); //[0.57735,0.57735,0.57735]

Additional Information

See also:
vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedmatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 19 Jul, 2014
ffur2007slx2_5
(ArmA3 1.26) Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = [(x1 – x2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (y1 – y2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (z1 – z2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2))];

Bottom Section