vectorUp: Difference between revisions

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|gr2= Math - Vectors
|gr2= Math - Vectors


|descr= Returns up vector of the given object in format [[Vector3D]].
|descr= [[File:arma3_object-vectors.jpg|thumb|right|An object with its [[vectorDir]], [[vectorUp]] and [[vectorSide]] (vectors not to scale)]]
{{Feature|important|The vector is '''not necessarily [[vectorNormalized|normalized]]'''. The [[vectorMagnitude|magnitude]] of the vector will be the same as the [[getObjectScale|object scale]].}}
Returns an object's up vector in world space.
 
{{Feature|important|The vector is '''not necessarily [[vectorNormalized|normalized]]'''. The [[vectorMagnitude|magnitude]] of the vector depends on the [[getObjectScale|object's scale]].}}


|s1= [[vectorUp]] object
|s1= [[vectorUp]] object
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|p1= object: [[Object]]
|p1= object: [[Object]]


|r1= [[Array]] - up vector in format [[Vector3D]]
|r1= [[Array]] format [[Vector3D]]
 
|x1= <sqf>_vecUp = vectorUp MyObject;</sqf>


|x1= <code>_objUpVector = [[vectorUp]] myObject;
|seealso= [[vectorUpVisual]] [[vectorDir]] [[vectorSide]] [[vectorSideVisual]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorDiff]] [[vectorAdd]] [[vectorMultiply]] [[vectorCrossProduct]] [[vectorDistance]] [[vectorMagnitudeSqr]] [[vectorDistanceSqr]] [[vectorCos]] [[vectorMagnitude]] [[vectorDotProduct]] [[vectorNormalized]] [[vectorFromTo]] [[BIS_fnc_getPitchBank]] [[BIS_fnc_transformVectorDirAndUp]]
</code>
|seealso= [[vectorUpVisual]] [[vectorDir]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorDiff]] [[vectorAdd]] [[vectorMultiply]] [[vectorCrossProduct]] [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]], [[BIS_fnc_getPitchBank]], [[BIS_fnc_transformVectorDirAndUp]]
}}
}}

Latest revision as of 00:10, 21 November 2023

Hover & click on the images for description

Description

Description:
An object with its vectorDir, vectorUp and vectorSide (vectors not to scale)

Returns an object's up vector in world space.

The vector is not necessarily normalized. The magnitude of the vector depends on the object's scale.
Groups:
Math - Vectors

Syntax

Syntax:
vectorUp object
Parameters:
object: Object
Return Value:
Array format Vector3D

Examples

Example 1:
_vecUp = vectorUp MyObject;

Additional Information

See also:
vectorUpVisual vectorDir vectorSide vectorSideVisual setVectorDir setVectorUp setVectorDirAndUp vectorDiff vectorAdd vectorMultiply vectorCrossProduct vectorDistance vectorMagnitudeSqr vectorDistanceSqr vectorCos vectorMagnitude vectorDotProduct vectorNormalized vectorFromTo BIS_fnc_getPitchBank BIS_fnc_transformVectorDirAndUp

Notes

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