nearestLocationWithDubbing: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Locations | ||
| | |descr= Find the nearest location having a non-empty speech. | ||
{{Feature|arma3|No locations are dubbed in {{arma3}}.}} | |||
| | |s1= [[nearestLocationWithDubbing]] position | ||
| | |p1= position: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]] | ||
|r1= [[Location]] | |||
| | |x1= <sqf>_location = nearestLocationWithDubbing player;</sqf> | ||
| | |x2= <sqf>_location = nearestLocationWithDubbing getMarkerPos "myMarker";</sqf> | ||
|seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]] | |||
}} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Find the nearest location having a non-empty speech.
- Groups:
- Locations
Syntax
- Syntax:
- nearestLocationWithDubbing position
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Location
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines
Notes
-
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