BIS fnc deleteInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>[ player, [missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;</sqf> | ||
|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]] | |seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]] | ||
}} | }} |
Revision as of 17:00, 13 July 2022
Description
- Description:
- Delete loadout saved using BIS_fnc_saveInventory.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit,input] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
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