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(updated SeeAlso) |
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|r1= [[Group]] - for dead units, the returned group equals [[grpNull]]. | |r1= [[Group]] - for dead units, the returned group equals [[grpNull]]. | ||
|x1= < | |x1= <sqf>_playerGrp = group player;</sqf> | ||
|pr= In MP the command is not initialised in functions called by initline or init eventhandlers. | |pr= In MP the command is not initialised in functions called by initline or init eventhandlers. | ||
|seealso= [[local]] [[join]] [[leader]] [[units]] [[allGroups]] [[groupID]] [[setGroupId]] | |seealso= [[local]] [[join]] [[leader]] [[units]] [[allGroups]] [[groups]] [[groupID]] [[setGroupId]] [[setGroupIdGlobal]] | ||
}} | }} | ||
{{Note | |||
|user= jafarin | |||
|timestamp= 200608191200 | |||
|text= Few rules about group in OFP:R: | |||
Few rules about group in OFP:R: | |||
# When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore. | # When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore. | ||
# First man joined to empty group will be group leader. | # First man joined to empty group will be group leader. | ||
}} | |||
Latest revision as of 07:41, 12 April 2023
Description
- Description:
- Returns the group a unit is assigned to.
- Problems:
- In MP the command is not initialised in functions called by initline or init eventhandlers.
- Groups:
- Groups
Syntax
- Syntax:
- group object
- Parameters:
- object: Object
- Return Value:
- Group - for dead units, the returned group equals grpNull.
Examples
- Example 1:
Additional Information
- See also:
- local join leader units allGroups groups groupID setGroupId setGroupIdGlobal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 19, 2006 - 12:00 (UTC)
-
Few rules about group in OFP:R:
- When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.
- First man joined to empty group will be group leader.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups