BIS fnc deleteInventory: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Inventory | ||
| Delete loadout saved using [[BIS_fnc_saveInventory]]. | |descr= Delete loadout saved using [[BIS_fnc_saveInventory]]. | ||
| [unit, | |s1= [unit, [target, loadout]] call [[BIS_fnc_deleteInventory]] | ||
|p1= unit: [[Object]] - | |p1= unit: [[Object]] - unit whose inventory should be saved | ||
| [[ | |p2= target: [[Namespace]], [[Group]] or [[Object]] - target where the loadout is stored | ||
| | |p3= loadout: [[String]] - loadout name | ||
| [[ | |r1= [[Boolean]] | ||
|x1= <sqf>[player, [missionNamespace, "BIS_inv"]] call BIS_fnc_deleteInventory;</sqf> | |||
|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]] | |||
}} | |||
[[ | |||
[[ | |||
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Latest revision as of 19:01, 23 March 2024
Description
- Description:
- Delete loadout saved using BIS_fnc_saveInventory.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [unit, [target, loadout]] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - unit whose inventory should be saved
- target: Namespace, Group or Object - target where the loadout is stored
- loadout: String - loadout name
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
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