countSide: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= global |= Arguments in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Count how many units in the array belong to given side. |= Description
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| [[Number]] <nowiki>=</nowiki> side '''countSide''' arrayName|= Syntax
|game5= arma2oa
|version5= 1.50


|p1= side: [[Side]] |= Parameter 1
|game6= tkoh
|version6= 1.00


|p2= arrayName: [[Array]] |= Parameter 2
|game7= arma3
|version7= 0.50


| [[Number]] |= Return value
|arg= global
____________________________________________________________________________________________
 
|x1= <pre>_num<nowiki>=</nowiki>west countSide list _triggerOne</pre> |= Example 1
____________________________________________________________________________________________


| [[countFriendly]], [[countEnemy]], [[countUnknown]] |= See also
|gr1= Sides


|gr2= Object Detection
|descr= Returns how many units in the given array belong to given side.
|s1= side [[countSide]]  array
|p1= side: [[Side]]
|p2= array: [[Array]] of [[Object]]s and/or [[Group]]s
{{Feature|informative|If the object in passed array is a [[Group]], the leader of the group will be counted.}}
|r1= [[Number]]
|x1= <sqf>_num = west countSide list _triggerOne;</sqf>
|x2= <sqf>_numCivPlayable = civilian countSide playableUnits;</sqf>
|seealso= [[countFriendly]] [[countEnemy]] [[countUnknown]] [[count]] [[countType]] [[playersNumber]] [[units]] [[allUnits]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
<dt><dt>
<dd class="notedate">Posted on 2014-10-19 - 01:00 (UTC)</dd>
<dt class="note">[[User:AgentRev|AgentRev]]</dt>
<dd class="note">
This command considers [[captive]] units as civilians, regardless of their group's side.
</dd>
 
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|COUNTSIDE]]
[[Category:Scripting Commands OFP 1.96|COUNTSIDE]]
[[Category:Scripting Commands OFP 1.46|COUNTSIDE]]
[[Category:Scripting Commands ArmA|COUNTSIDE]]
[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Sides|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:07, 5 May 2024

Hover & click on the images for description

Description

Description:
Returns how many units in the given array belong to given side.
Groups:
SidesObject Detection

Syntax

Syntax:
side countSide array
Parameters:
side: Side
array: Array of Objects and/or Groups
If the object in passed array is a Group, the leader of the group will be counted.
Return Value:
Number

Examples

Example 1:
_num = west countSide list _triggerOne;
Example 2:
_numCivPlayable = civilian countSide playableUnits;

Additional Information

See also:
countFriendly countEnemy countUnknown count countType playersNumber units allUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-10-19 - 01:00 (UTC)
AgentRev
This command considers captive units as civilians, regardless of their group's side.