Modding/Official Tools/World Editor Generators – Arma Reforger Category
< Arma Reforger | Modding | Official Tools
Lou Montana (talk | contribs) (Category creation) |
Lou Montana (talk | contribs) m (Fix link) |
||
| (9 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{GameCategory|armaR|Modding|Tools|Official Tools}} | {| class="wikitable sortable float-right align-center" | ||
! Generator | |||
! Polyline | |||
! Spline | |||
! Open | |||
! Closed | |||
|- | |||
| {{Link|Arma Reforger:World Editor: Forest Generator|Forest Generator}} | |||
| {{Icon|checked}} | |||
| {{Icon|warning}}<br>as polyline | |||
| colspan="2" | {{Icon|checked}} | |||
|- | |||
| {{Link|Arma Reforger:World Editor: Lake Generator|Lake Generator}} | |||
| {{Icon|checked}} | |||
| {{Icon|warning}}<br>as polyline | |||
| colspan="2" | {{Icon|checked}} | |||
|- | |||
| {{Link|Arma Reforger:World Editor: Powerline Generator|Powerline Generator}} | |||
| {{Icon|checked}} | |||
| {{Icon|checked}} | |||
| colspan="2" | {{Icon|checked}} | |||
|- | |||
| {{Link|Arma Reforger:World Editor: Prefab Generator|Prefab Generator}} | |||
| {{Icon|checked}} | |||
| {{Icon|checked}} | |||
| colspan="2" | {{Icon|checked}} | |||
|- | |||
| {{Link|Arma Reforger:World Editor: River Generator|River Generator}} | |||
| {{Icon|checked}} | |||
| {{Icon|checked}} | |||
| {{Icon|checked}} | |||
| {{Icon|warning}}<br>spline only | |||
|- | |||
| {{Link|Arma Reforger:World Editor: Road Generator|Road Generator}} | |||
| {{Icon|unchecked}} | |||
| {{Icon|checked}} | |||
| colspan="2" | {{Icon|checked}} | |||
|- | |||
| {{Link|Arma Reforger:World Editor: Wall Generator|Wall Generator}} | |||
| {{Icon|checked}} | |||
| {{Icon|warning}}<br>as polyline | |||
| colspan="2" | {{Icon|checked}} | |||
|} | |||
Generators, as their name suggests, are entities that generate ''something'' (forest, road, wall, river, powerlines etc). | |||
They are based on Shapes, polylines/splines, closed or not depending on the generator. As of {{armaR}} 1.0.0, a generator '''must''' be a shape's direct child. | |||
{{Feature|informative| | |||
* For information on generator usage, see {{GameCategory|armaR|Modding|Official Tools|Workbench|World Editor Generators|Tutorials|text= World Editor Generators tutorials}}. | |||
* For information on shapes, see {{Link|Arma Reforger:World Editor: Vector Tool|Vector Tool}}. | |||
}} | |||
{{GameCategory|armaR|Modding|Official Tools}} | |||
Latest revision as of 18:03, 28 February 2025
| Generator | Polyline | Spline | Open | Closed |
|---|---|---|---|---|
| Forest Generator | as polyline |
|||
| Lake Generator | as polyline |
|||
| Powerline Generator | ||||
| Prefab Generator | ||||
| River Generator | spline only | |||
| Road Generator | ||||
| Wall Generator | as polyline |
|||
Generators, as their name suggests, are entities that generate something (forest, road, wall, river, powerlines etc).
They are based on Shapes, polylines/splines, closed or not depending on the generator. As of Arma Reforger 1.0.0, a generator must be a shape's direct child.
Pages in category "Arma Reforger/Modding/Official Tools/World Editor Generators"
The following 7 pages are in this category, out of 7 total.
- Arma Reforger:World Editor: Forest Generator
- Arma Reforger:World Editor: Lake Generator
- Arma Reforger:World Editor: Power Line Generator
- Arma Reforger:World Editor: Prefab Generator
- Arma Reforger:World Editor: River Generator
- Arma Reforger:World Editor: Road Generator
- Arma Reforger:World Editor: Wall Generator