nearSupplies: Difference between revisions

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(Add alternative syntax)
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|s1= origin [[nearSupplies]] radius
|s1= origin [[nearSupplies]] radius


|p1= origin: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]
|p1= origin: [[Object]] or [[Array]] format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]


|p2= radius: [[Number]]
|p2= radius: [[Number]]
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|s2= origin [[nearSupplies]] [typeName, radius]
|s2= origin [[nearSupplies]] [typeName, radius]


|p21= origin: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]
|p21= origin: [[Object]] or [[Array]] format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]


|p22= typeName: [[String]]
|p22= typeName: [[String]]

Revision as of 07:37, 2 January 2026

Hover & click on the images for description

Description

Description:
Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
Groups:
Object Detection

Syntax

Syntax:
origin nearSupplies radius
Parameters:
origin: Object or Array format PositionAGL or Position2D
radius: Number
Return Value:
Array of Objects

Alternative Syntax

Syntax:
origin nearSupplies [typeName, radius]
Parameters:
origin: Object or Array format PositionAGL or Position2D
typeName: String
radius: Number
Return Value:
Array of Objects

Examples

Example 1:
_list = player nearSupplies 50;

Additional Information

See also:
findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearestLocationWithDubbing nearObjectsReady nearRoads nearestMines getCorpse

Notes

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