allPlayers: Difference between revisions
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	];  | 	];  | ||
} [[forEach]] [[allPlayers]];</code>|= EXAMPLE1    | } [[forEach]] [[allPlayers]];</code>|= EXAMPLE1    | ||
|x2= <code>_bluNums = [[west]] [[countSide]] [[allPlayers]];</code> |=  | |||
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Revision as of 19:38, 20 June 2015
Description
- Description:
 - Returns a list of all human players including dead players.
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - allPlayers
 - Return Value:
 - Array
 
Examples
- Example 1:
 { systemChat format [ "Player %1 is %2", name _x, ["dead", "alive"] select alive _x ]; } forEach allPlayers;- Example 2:
 _bluNums = west countSide allPlayers;
Additional Information
- See also:
 - allCuratorsallGroupsallDeadswitchableUnitsplayableUnitsvehiclesallUnitsUAVallDeadMenisPlayer
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
[[Category:Introduced with arma3dev version 1.47]][[ Category: arma3dev: New Scripting Commands | ALLPLAYERS]][[ Category: arma3dev: Scripting Commands | ALLPLAYERS]]