nearestLocation: Difference between revisions
Killzone Kid (talk | contribs)  (accepts object as position)  | 
				Killzone Kid (talk | contribs)   (example)  | 
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|p1= [position, locationClass]: [[Array]] |= Parameter 1  | |p1= [position, locationClass]: [[Array]] |= Parameter 1  | ||
|p2= position: [[Position2D]], [[Position3D]] or [[Object]] |= Parameter 2  | |p2= position: [[Position2D]], [[Position3D]] or [[Object]] |= Parameter 2  | ||
|p3= locationClass: [[String]] of a location class name.|= Parameter 3  | |p3= locationClass: [[String]] of a location class name. If "" is supplied, any nearest location is returned.|= Parameter 3  | ||
| [[Location]] |= Return value  | | [[Location]] |= Return value  | ||
| Line 24: | Line 24: | ||
|x1= <code>_nearestCity = [[nearestLocation]] [ [[getPos]] [[player]], "nameCity"];</code> |= Example 1  | |x1= <code>_nearestCity = [[nearestLocation]] [ [[getPos]] [[player]], "nameCity"];</code> |= Example 1  | ||
|x2= <code>_anyNearestLocation = [[nearestLocation]] <nowiki>[</nowiki>[[player]], ""];</code> |= Example 1  | |||
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Revision as of 13:26, 26 July 2015
Description
- Description:
 - Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map). - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - nearestLocation [position, locationClass]
 - Parameters:
 - [position, locationClass]: Array
 - position: Position2D, Position3D or Object
 - locationClass: String of a location class name. If "" is supplied, any nearest location is returned.
 - Return Value:
 - Location
 
Examples
- Example 1:
 _nearestCity = nearestLocation [ getPos player, "nameCity"];- Example 2:
 _anyNearestLocation = nearestLocation [player, ""];
Additional Information
- See also:
 - findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation
 
Notes
- 
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