ctrlSetScrollValues: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3dev |Game name=
|game1= arma3
|version1= 2.00


|1.99|Game version=
|gr1= GUI Control


|gr1= GUI Control |GROUP1=
|descr= Sets scroll values for current scrollbars in range 0..1 for the following controls:
{{Columns|2|
* [[CT_CONTROLS_TABLE]]
* [[CT_CONTROLS_GROUP]]
* [[CT_TREE]]
* [[CT_LISTBOX]]
* [[CT_COMBO]]
* [[CT_XCOMBO]]
* [[CT_LISTNBOX]]
* [[CT_LISTNBOX_CHECKABLE]]
}}


|s1= control [[ctrlSetScrollValues]] [vScrollValue, hScrollValue]


|p1= control: [[Control]]


|gr1= GUI Control|=GROUP1
|p2= vScrollValue: [[Number]] - vertical scroll value in 0..1 range. -1 to skip
____________________________________________________________________________________________


| Sets scroll values for current scrollbars in range 0...1 for the following controls:
|p3= hScrollValue: [[Number]] - horizontal scroll value in 0..1 range. -1 to skip


* <tt>CT_CONTROLS_TABLE</tt>
|r1= [[Nothing]]
* <tt>CT_CONTROLS_GROUP</tt>
* <tt>CT_TREE</tt>
* <tt>CT_LISTBOX</tt>
* <tt>CT_COMBO</tt>
* <tt>CT_XCOMBO</tt>
* <tt>CT_LISTNBOX</tt>
* <tt>CT_LISTNBOX_CHECKABLE</tt> |DESCRIPTION=
____________________________________________________________________________________________


| control [[ctrlSetScrollValues]] [vScrollValue, hScrollValue] |SYNTAX=
|x1= <sqf>_ctrlGrp ctrlSetScrollValues [-1, 0.5];</sqf>
|p1= control: [[Control]] |PARAMETER1=
|p2= [vScrollValue, hScrollValue]: [[Array]] |PARAMETER2=
|p3= vScrollValue: [[Number]] - vertical scroll value in 0..1 range. -1 to skip |PARAMETER3=
|p4= hScrollValue: [[Number]] - horizontal scroll value in 0..1 range. -1 to skip  |PARAMETER4=
| [[Nothing]] |RETURNVALUE=
 
|x1= <code>_ctrlGrp [[ctrlSetScrollValues]] [-1, 0.5];</code> |EXAMPLE1=


|x2= <code>// ControlsGroup
|x2= <sqf>
[[private]] _disp = [[findDisplay]] 46 [[createDisplay]] "RscDisplayEmpty";
// ControlsGroup
[[private]] _ctrlGrp = _disp [[ctrlCreate]] ["RscControlsGroup", -1];  
private _disp = findDisplay 46 createDisplay "RscDisplayEmpty";
[[private]] _ctrl = _disp [[ctrlCreate]] ["RscTree", -1, _ctrlGrp];  
private _ctrlGrp = _disp ctrlCreate ["RscControlsGroup", -1];
_ctrl [[tvAdd]] [<nowiki>[</nowiki>], "Root"];
private _ctrl = _disp ctrlCreate ["RscTree", -1, _ctrlGrp];
[[for]] "_i" [[from]] 1 [[to]] 25 [[do]]
_ctrl tvAdd [[], "Root"];
for "_i" from 1 to 25 do
{
{
_ctrl [[tvAdd]] [<nowiki>[</nowiki>0], [[format]] ["Tree Item %1", _i]];
_ctrl tvAdd [[0], format ["Tree Item %1", _i]];
};
};
_ctrl [[ctrlSetPosition]] [0,0,0.3,1.2];  
_ctrl ctrlSetPosition [0,0,0.3,1.2];
_ctrl [[ctrlCommit]] 0;
_ctrl ctrlCommit 0;
[[tvExpandAll]] _ctrl;
tvExpandAll _ctrl;
_ctrlGrp [[ctrlSetPosition]] [0,0,0.2,0.3];
_ctrlGrp ctrlSetPosition [0,0,0.2,0.3];
_ctrlGrp [[ctrlCommit]] 0;
_ctrlGrp ctrlCommit 0;
   
   
[[uiNamespace]] [[setVariable]] ["_ctrl", _ctrlGrp];  
uiNamespace setVariable ["_ctrl", _ctrlGrp];
[[onEachFrame]]
onEachFrame
{
{
[[hintSilent]] [[str]] [[ctrlScrollValues]] ([[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]]);
hintSilent str ctrlScrollValues (uiNamespace getVariable ["_ctrl", controlNull]);
};
};
[] [[spawn]]
0 spawn
{
{
[[sleep]] 1;
sleep 1;
[[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]] [[ctrlSetScrollValues]] [0.3, -1];
uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.3, -1];
[[sleep]] 1;
sleep 1;
[[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]] [[ctrlSetScrollValues]] [-1, 0.3];
uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.3];
[[sleep]] 1;
sleep 1;
[[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]] [[ctrlSetScrollValues]] [0.7, -1];
uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.7, -1];
[[sleep]] 1;
sleep 1;
[[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]] [[ctrlSetScrollValues]] [-1, 0.7];
uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.7];
};</code> |EXAMPLE2=
};
____________________________________________________________________________________________
</sqf>
 
| [[ctrlScrollValues]], [[sliderSetPosition]], [[progressSetPosition]] |SEEALSO=


|seealso= [[ctrlScrollValues]] [[sliderSetPosition]] [[progressSetPosition]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|CTRLSETSCROLLVALUES]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:45, 17 April 2023

Hover & click on the images for description

Description

Description:
Sets scroll values for current scrollbars in range 0..1 for the following controls:
Groups:
GUI Control

Syntax

Syntax:
control ctrlSetScrollValues [vScrollValue, hScrollValue]
Parameters:
control: Control
vScrollValue: Number - vertical scroll value in 0..1 range. -1 to skip
hScrollValue: Number - horizontal scroll value in 0..1 range. -1 to skip
Return Value:
Nothing

Examples

Example 1:
_ctrlGrp ctrlSetScrollValues [-1, 0.5];
Example 2:
// ControlsGroup private _disp = findDisplay 46 createDisplay "RscDisplayEmpty"; private _ctrlGrp = _disp ctrlCreate ["RscControlsGroup", -1]; private _ctrl = _disp ctrlCreate ["RscTree", -1, _ctrlGrp]; _ctrl tvAdd [[], "Root"]; for "_i" from 1 to 25 do { _ctrl tvAdd [[0], format ["Tree Item %1", _i]]; }; _ctrl ctrlSetPosition [0,0,0.3,1.2]; _ctrl ctrlCommit 0; tvExpandAll _ctrl; _ctrlGrp ctrlSetPosition [0,0,0.2,0.3]; _ctrlGrp ctrlCommit 0; uiNamespace setVariable ["_ctrl", _ctrlGrp]; onEachFrame { hintSilent str ctrlScrollValues (uiNamespace getVariable ["_ctrl", controlNull]); }; 0 spawn { sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.3, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.3]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.7, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.7]; };

Additional Information

See also:
ctrlScrollValues sliderSetPosition progressSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note