nearestLocationWithDubbing: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|gr1= Locations |GROUP1=
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| Find the nearest location having a non-empty speech.
|game4= arma3
{{Feature|arma3|No locations are dubbed in {{arma3}}.}}|Description=
|version4= 0.50
____________________________________________________________________________________________


| [[nearestLocationWithDubbing]] position |Syntax=
|gr1= Locations


|p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]]  |PARAMETER1 =
|descr= Find the nearest location having a non-empty speech.
{{Feature|arma3|No locations are dubbed in {{arma3}}.}}


| [[Location]] |RETURNVALUE=
|s1= [[nearestLocationWithDubbing]] position


|x1= <code>_location = [[nearestLocationWithDubbing]] [[player]];</code>|EXAMPLE1=
|p1= position: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]


|x2= <code>_location = [[nearestLocationWithDubbing]] [[getMarkerPos]] "myMarker";</code>|EXAMPLE2=
|r1= [[Location]]


____________________________________________________________________________________________
|x1= <sqf>_location = nearestLocationWithDubbing player;</sqf>


| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearObjectsReady]], [[nearRoads]] |SEEALSO=
|x2= <sqf>_location = nearestLocationWithDubbing getMarkerPos "myMarker";</sqf>


| |MPBEHAVIOUR=
|seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma2|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Locations]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Find the nearest location having a non-empty speech.
Arma 3
No locations are dubbed in Arma 3.
Groups:
Locations

Syntax

Syntax:
nearestLocationWithDubbing position
Parameters:
position: Object or Array in format PositionAGL or Position2D
Return Value:
Location

Examples

Example 1:
_location = nearestLocationWithDubbing player;
Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";

Additional Information

See also:
findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note