terrainIntersect: Difference between revisions
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|s1= [[terrainIntersect]] [start, end] | |s1= [[terrainIntersect]] [start, end] | ||
|p1= start: | |p1= start: [[Position#PositionAGL|PositionAGL]] - start position | ||
|p2= end: | |p2= end: [[Position#PositionAGL|PositionAGL]] - end position | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
Latest revision as of 07:45, 2 January 2026
Description
- Description:
- Checks for intersection of terrain between two AGL positions. Returns true if intersects with terrain. For ASL variant see terrainIntersectASL.
- Groups:
- Math - Geometry
Syntax
- Syntax:
- terrainIntersect [start, end]
- Parameters:
- start: PositionAGL - start position
- end: PositionAGL - end position
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- terrainIntersectAtASL lineIntersectsSurfaces intersect lineIntersects lineIntersectsWith terrainIntersectASL lineIntersectsObjs checkVisibility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on May 31, 2012 - 10:40 (UTC)
-
Please note the difference:
- terrainIntersect
- terrainIntersectASL
- lineIntersects
- lineIntersectsWith
- lineIntersectsObjs
- intersect
- Posted on Jun 01, 2012 - 15:55 (UTC)
- This command is CPU intensive on the engine, be careful with its use.
- Posted on Jun 23, 2012 - 17:15 (UTC)
- This command was changed to ATL and counterpart for ASL was added in build 94049.