vectorMagnitude: Difference between revisions
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|gr2= Math - Vectors | |gr2= Math - Vectors | ||
|descr=Magnitude of a 3D vector. | |descr=Magnitude of a 3D vector.<br> | ||
{{Feature|GVI|arma3|2.14|Since {{GVI|arma3|2.14|size= 0.75}} any count of numbers is valid.<br> | |||
Before {{GVI|arma3|2.14|size= 0.75}}, the argument had to be vector 3D, or {{GVI|arma3|2.00|size= 0.75}} 2D (With z coordinate defaulted to 0)}} | |||
|s1= [[vectorMagnitude]] vector | |s1= [[vectorMagnitude]] vector | ||
|p1= vector: [[Array]] | |p1= vector: [[Array]] of [[Number]]s | ||
|r1= [[Number]] | |r1= [[Number]] | ||
Line 32: | Line 35: | ||
<dd class="note"> | <dd class="note"> | ||
{{GVI|arma3|1.22}} Algorithm: | {{GVI|arma3|1.22}} Algorithm: | ||
<sqf>Vector = [x,y,z]; | <sqf> | ||
Result = sqrt ((x ^ 2) + (y ^ 2) + (z ^ 2));</sqf> | Vector = [x,y,z]; | ||
Result = sqrt ((x ^ 2) + (y ^ 2) + (z ^ 2)); | |||
</sqf> | |||
It is recommended to use [[vectorMagnitude]] instead of [[BIS_fnc_magnitude]]. | It is recommended to use [[vectorMagnitude]] instead of [[BIS_fnc_magnitude]]. | ||
</dl> | </dl> |
Latest revision as of 17:33, 18 March 2025
Description
- Description:
- Magnitude of a 3D vector.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vectorMagnitude vector
- Parameters:
- vector: Array of Numbers
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- vectorAdd vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitudeSqr vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorNormalized vectorFromTo matrixMultiply matrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 28 Jun, 2014
- ffur2007slx2_5
-
1.22 Algorithm: It is recommended to use vectorMagnitude instead of BIS_fnc_magnitude.