positionCameraToWorld: Difference between revisions
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{{Feature|important|This command has Y and Z axes swapped around, which is different from the usual model space coordinates format ({{Link|Position|[x, y, z]}}).}} | {{Feature|important|This command has Y and Z axes swapped around, which is different from the usual model space coordinates format ({{Link|Position|[x, y, z]}}).}} | ||
|r1= | |r1= [[Position#PositionAGL|PositionAGL]] - camera world position | ||
|x1= <sqf>_worldPos = positionCameraToWorld _cameraPos;</sqf> | |x1= <sqf>_worldPos = positionCameraToWorld _cameraPos;</sqf> | ||
Latest revision as of 04:19, 4 May 2026
Description
- Description:
- Get the world coordinate space (AGL) from a camera-relative position.
- Groups:
- Camera ControlPositions
Syntax
- Syntax:
- positionCameraToWorld cameraPos
- Parameters:
- cameraPos: PositionRelative - relative camera position, format [x, z, y] (X = left-right, Z = below-above, Y = back-front)
- Return Value:
- PositionAGL - camera world position
Examples
- Example 1:
- Example 2:
- Example demonstrating reversed Y and Z:
- Example 3:
Additional Information
- See also:
- modelToWorld modelToWorldVisual getCameraViewDirection weaponDirection eyeDirection vectorDir vectorDirVisual
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on Oct 17, 2008 - 11:25 (UTC) §
- By measuring the distance between the camera and the player one can determine whether 1st-person or 3rd-person view is being used:
- Posted on Oct 17, 2010 - 22:45 (UTC) §
-
The camera coordinate system is different from the model coordinate system: when modelToWorld uses [x, y, z] then positionCameraToWorld uses [x, z, y]. So for a steady camera the following is true:
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Command Group: Positions
