vectorFromTo: Difference between revisions
BrettMayson (talk | contribs) mNo edit summary |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
| (One intermediate revision by one other user not shown) | |||
| Line 11: | Line 11: | ||
|s1= vector1 [[vectorFromTo]] vector2 | |s1= vector1 [[vectorFromTo]] vector2 | ||
|p1= vector1: [[ | |p1= vector1: [[Array]] format [[Vector3D]] or [[Vector2D]] - 3D or {{GVI|arma3|2.00|size= 0.75}} 2D vector (z coordinate is defaulted to 0) | ||
|p2= vector2: [[ | |p2= vector2: [[Array]] format [[Vector3D]] or [[Vector2D]] - 3D or {{GVI|arma3|2.00|size= 0.75}} 2D vector (z coordinate is defaulted to 0) | ||
|r1= [[ | |r1= [[Vector3D]] | ||
|x1= <sqf> | |x1= <sqf> | ||
| Line 31: | Line 31: | ||
|text= {{GVI|arma3|1.26}} Algorithm: | |text= {{GVI|arma3|1.26}} Algorithm: | ||
<sqf> | <sqf> | ||
_vector1 = [x1,y1,z1]; | |||
_vector2 = [x2,y2,z2]; | |||
_result = [ | |||
(x1 - x2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)), | (x1 - x2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)), | ||
(y1 - y2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)), | (y1 - y2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)), | ||
(z1 - z2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)) | (z1 - z2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)) | ||
]; | ]; | ||
</sqf> | </sqf> | ||
}} | }} | ||
Latest revision as of 15:50, 6 January 2026
Description
- Description:
- Unit vector, equal to direction from vector1 to vector2. In other words this command produces normalised vector between given 2 points.
To get a non-normalised vector, use vectorDiff. - Groups:
- Math - Vectors
Syntax
- Syntax:
- vector1 vectorFromTo vector2
- Parameters:
- vector1: Array format Vector3D or Vector2D - 3D or
2.00 2D vector (z coordinate is defaulted to 0) - vector2: Array format Vector3D or Vector2D - 3D or
2.00 2D vector (z coordinate is defaulted to 0) - Return Value:
- Vector3D
Examples
- Example 1:
Additional Information
- See also:
- vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorNormalized matrixMultiply matrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on Jul 19, 2014 - 16:01 (UTC)
-
1.26 Algorithm: