BIS fnc deleteInventory: Difference between revisions
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| Delete loadout saved using [[BIS_fnc_saveInventory]]. |= | | Delete loadout saved using [[BIS_fnc_saveInventory]]. |DESCRIPTION= | ||
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| [unit,input] call [[BIS_fnc_deleteInventory]] |= | | [unit,input] call [[BIS_fnc_deleteInventory]] |SYNTAX= | ||
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| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
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| [[BIS_fnc_loadInventory]], [[BIS_fnc_exportInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] |= | | [[BIS_fnc_loadInventory]], [[BIS_fnc_exportInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] |SEEALSO= | ||
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Revision as of 11:27, 7 April 2019
Description
- Description:
- Delete loadout saved using BIS_fnc_saveInventory.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit,input] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- Return Value:
- Boolean
Examples
- Example 1:
[ player, [ missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;
Additional Information
Notes
-
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