Channel IDs: Difference between revisions
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This page will explain channel IDs for markers, radio and chat. | This page will explain channel IDs for markers, radio and chat. | ||
= Channel Explanation = | |||
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= Channel Colours = | |||
[[File:xChat.jpg|right]] | |||
[[driver]] [[vehicle]] [[player]] [[sideChat]] "sideChat"; | |||
[[driver]] [[vehicle]] [[player]] [[globalChat]] "globalChat"; | |||
[[driver]] [[vehicle]] [[player]] [[groupChat]] "groupChat"; | |||
[[vehicle]] [[player]] [[vehicleChat]] "vehicleChat"; | |||
[[driver]] [[vehicle]] [[player]] [[commandChat]] "commandChat"; | |||
[[driver]] [[vehicle]] [[player]] [[customChat]] [1, "customChat"]; | |||
[[systemChat]] "systemChat"; |
Revision as of 18:08, 24 October 2020
Template:wip This page will explain channel IDs for markers, radio and chat.
Channel Explanation
Channel ID | Channel Name | Usage |
---|---|---|
-1 | None | Is used when a marker is created with createMarker but no channel ID was defined. Markers in "none" channel are visible in all other channels as well |
0 | Global |
|
1 | Side | |
2 | Command | Example |
3 | Group | Group Chat. This channel cannot be disabled. It's the default fallback channel if something goes wrong |
4 | Vehicle | For in-vehicle communication |
5 | Direct | Voice is only audible for nearby players. Template:AnswerMe |
6 - 15 | Custom Channels | Custom channels can be created on the fly. See radioChannelCreate. Markers, voice and chat will only be visible / audible for players which have been assigned to this channel. |
Channel Colours
driver vehicle player sideChat "sideChat"; driver vehicle player globalChat "globalChat"; driver vehicle player groupChat "groupChat"; vehicle player vehicleChat "vehicleChat"; driver vehicle player commandChat "commandChat"; driver vehicle player customChat [1, "customChat"]; systemChat "systemChat";