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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
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{{Command|Comments=
{{Command|Comments=
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| arma1 |Game name=
| arma1 |Game name=
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|gr1= Variables |GROUP1=
|gr1= Variables |GROUP1=
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| Returns the [[:Category:Data Types|data type]] of an expression.  
| Returns the [[:Category:Data Types|data type]] of an expression.  
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They represent the available [[Data_Types|data types]] in Arma.
They represent the available [[Data_Types|data types]] in Arma.
{{Informative|For comparing types, use [[isEqualType]] command instead in {{arma3}}}}|DESCRIPTION=
{{Informative|For comparing types, use [[isEqualType]] command instead in {{arma3}}}}|DESCRIPTION=
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| '''typeName''' anything |SYNTAX=
| '''typeName''' anything |SYNTAX=
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| [[String]] |RETURNVALUE=
| [[String]] |RETURNVALUE=
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|x1= <code>_msg = "hello"; _result = [[typeName]] _msg;  //_result will be "STRING"</code> |EXAMPLE1=
|x1= <code>_msg = "hello"; _result = [[typeName]] _msg;  //_result will be "STRING"</code> |EXAMPLE1=
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[[hint]] "_this is not an array!"
[[hint]] "_this is not an array!"
</code> |EXAMPLE4=
</code> |EXAMPLE4=
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| [[isEqualTypeAll]], [[isEqualType]], [[isEqualTypeParams]], [[isEqualTypeArray]], [[isEqualTypeAny]], [[typeOf]], [[isKindOf]], [[isClass]], [[isArray]], [[isNumber]], [[isText]], [[isNil]], [[isNull]] |SEEALSO=
| [[isEqualTypeAll]], [[isEqualType]], [[isEqualTypeParams]], [[isEqualTypeArray]], [[isEqualTypeAny]], [[typeOf]], [[isKindOf]], [[isClass]], [[isArray]], [[isNumber]], [[isText]], [[isNil]], [[isNull]] |SEEALSO=

Revision as of 05:19, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns the data type of an expression. The type is returned as on of the following all-uppercase strings: They represent the available data types in Arma.
For comparing types, use isEqualType command instead in Arma 3
Groups:
Variables

Syntax

Syntax:
typeName anything
Parameters:
anything: Anything
Return Value:
String

Examples

Example 1:
_msg = "hello"; _result = typeName _msg; //_result will be "STRING"
Example 2:
_unit = player; _result = typeName _unit; //_result becomes "OBJECT"
Example 3:
Values representing direct Data Types:hint typeName 0; //SCALAR hint typeName ""; //STRING hint typeName true; //BOOL hint typeName []; //ARRAY hint typeName {}; //CODE hint typeName objNull; //OBJECT hint typeName grpNull; //GROUP hint typeName controlNull; //CONTROL hint typeName teamMemberNull; //TEAM_MEMBER hint typeName displayNull; //DISPLAY hint typeName taskNull; //TASK hint typeName locationNull; //LOCATION hint typeName sideUnknown; //SIDE hint typeName text ""; //TEXT hint typeName configFile; //CONFIG hint typeName configNull; //CONFIG (Since Arma 3 v1.53.133130) hint typeName missionNamespace; //NAMESPACE hint typeName diaryRecordNull; //DIARY_RECORD (Since Arma 3 v1.99.146508)
Example 4:
if (typeName _this != "ARRAY") exitWith { hint "_this is not an array!" } //is the same as if (typeName _this != typeName []) exitWith { hint "_this is not an array!" } //same result but faster in Arma 3 if !(_this isEqualType []) exitWith { hint "_this is not an array!"

Additional Information

See also:
isEqualTypeAllisEqualTypeisEqualTypeParamsisEqualTypeArrayisEqualTypeAnytypeOfisKindOfisClassisArrayisNumberisTextisNilisNull

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 25, 2016 - 11:14 (UTC)
Killzone Kid
typeName of nil is ANY, however this is not possible to test as script command is just ignored when any argument is nil