ammoOnPylon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Vehicle Loadouts |GROUP1= | |gr1= Vehicle Loadouts |GROUP1= | ||
|Returns ammo count on given pylon. | |Returns ammo count on given pylon. | ||
Returns false ([[Boolean]]) on failure.|DESCRIPTION= | Returns false ([[Boolean]]) on failure.|DESCRIPTION= | ||
| vehicle '''ammoOnPylon''' pylon|SYNTAX= | | vehicle '''ammoOnPylon''' pylon|SYNTAX= | ||
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| [[Number]] or [[Boolean]] |RETURNVALUE= | | [[Number]] or [[Boolean]] |RETURNVALUE= | ||
|x1= <code>_ammoCount = ([[vehicle]] [[player]]) [[ammoOnPylon]] "pylon1";</code>|EXAMPLE1= | |x1= <code>_ammoCount = ([[vehicle]] [[player]]) [[ammoOnPylon]] "pylon1";</code>|EXAMPLE1= | ||
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| [[Arma 3 Vehicle Loadouts]],[[setAmmoOnPylon]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] |SEEALSO= | | [[Arma 3 Vehicle Loadouts]],[[setAmmoOnPylon]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] |SEEALSO= |
Revision as of 23:59, 16 January 2021
Description
- Description:
- Returns ammo count on given pylon. Returns false (Boolean) on failure.
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- vehicle ammoOnPylon pylon
- Parameters:
- vehicle: Object
- pylon: String or Number - The name or the index of the pylon
- Return Value:
- Number or Boolean
Examples
- Example 1:
_ammoCount = (vehicle player) ammoOnPylon "pylon1";
- Example 2:
hint str ((vehicle player) ammoOnPylon "pylonCenter");
Additional Information
- See also:
- Arma 3 Vehicle LoadoutssetAmmoOnPylongetCompatiblePylonMagazinesgetPylonMagazinesanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout
Notes
-
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Notes
Bottom Section
- Posted on August 18, 2017 - 14:21 (UTC)
- Commy2
- The pylon indices start at 1 and not at 0.