ctrlSetScrollValues: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|2.00|Game version=
|2.00


|gr1= GUI Control |GROUP1=
|gr1= GUI Control


| Sets scroll values for current scrollbars in range 0...1 for the following controls:
| Sets scroll values for current scrollbars in range 0...1 for the following controls:
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* <tt>CT_XCOMBO</tt>
* <tt>CT_XCOMBO</tt>
* <tt>CT_LISTNBOX</tt>
* <tt>CT_LISTNBOX</tt>
* <tt>CT_LISTNBOX_CHECKABLE</tt> |DESCRIPTION=
* <tt>CT_LISTNBOX_CHECKABLE</tt>


| control [[ctrlSetScrollValues]] [vScrollValue, hScrollValue] |SYNTAX=
| control [[ctrlSetScrollValues]] [vScrollValue, hScrollValue]
|p1= control: [[Control]] |PARAMETER1=
|p1= control: [[Control]]
|p2= [vScrollValue, hScrollValue]: [[Array]] |PARAMETER2=
|p2= [vScrollValue, hScrollValue]: [[Array]]
|p3= vScrollValue: [[Number]] - vertical scroll value in 0..1 range. -1 to skip |PARAMETER3=
|p3= vScrollValue: [[Number]] - vertical scroll value in 0..1 range. -1 to skip
|p4= hScrollValue: [[Number]] - horizontal scroll value in 0..1 range. -1 to skip |PARAMETER4=
|p4= hScrollValue: [[Number]] - horizontal scroll value in 0..1 range. -1 to skip
| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>_ctrlGrp [[ctrlSetScrollValues]] [-1, 0.5];</code> |EXAMPLE1=
|x1= <code>_ctrlGrp [[ctrlSetScrollValues]] [-1, 0.5];</code>


|x2= <code>// ControlsGroup
|x2= <code>// ControlsGroup
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[[sleep]] 1;
[[sleep]] 1;
[[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]] [[ctrlSetScrollValues]] [-1, 0.7];
[[uiNamespace]] [[getVariable]] ["_ctrl", [[controlNull]]] [[ctrlSetScrollValues]] [-1, 0.7];
};</code> |EXAMPLE2=
};</code>


| [[ctrlScrollValues]], [[sliderSetPosition]], [[progressSetPosition]] |SEEALSO=
| [[ctrlScrollValues]], [[sliderSetPosition]], [[progressSetPosition]]


}}
}}

Revision as of 00:28, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets scroll values for current scrollbars in range 0...1 for the following controls:
  • CT_CONTROLS_TABLE
  • CT_CONTROLS_GROUP
  • CT_TREE
  • CT_LISTBOX
  • CT_COMBO
  • CT_XCOMBO
  • CT_LISTNBOX
  • CT_LISTNBOX_CHECKABLE
Groups:
GUI Control

Syntax

Syntax:
control ctrlSetScrollValues [vScrollValue, hScrollValue]
Parameters:
control: Control
[vScrollValue, hScrollValue]: Array
vScrollValue: Number - vertical scroll value in 0..1 range. -1 to skip
hScrollValue: Number - horizontal scroll value in 0..1 range. -1 to skip
Return Value:
Nothing

Examples

Example 1:
_ctrlGrp ctrlSetScrollValues [-1, 0.5];
Example 2:
// ControlsGroup private _disp = findDisplay 46 createDisplay "RscDisplayEmpty"; private _ctrlGrp = _disp ctrlCreate ["RscControlsGroup", -1]; private _ctrl = _disp ctrlCreate ["RscTree", -1, _ctrlGrp]; _ctrl tvAdd [[], "Root"]; for "_i" from 1 to 25 do { _ctrl tvAdd [[0], format ["Tree Item %1", _i]]; }; _ctrl ctrlSetPosition [0,0,0.3,1.2]; _ctrl ctrlCommit 0; tvExpandAll _ctrl; _ctrlGrp ctrlSetPosition [0,0,0.2,0.3]; _ctrlGrp ctrlCommit 0; uiNamespace setVariable ["_ctrl", _ctrlGrp]; onEachFrame { hintSilent str ctrlScrollValues (uiNamespace getVariable ["_ctrl", controlNull]); }; [] spawn { sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.3, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.3]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.7, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.7]; };

Additional Information

See also:
ctrlScrollValuessliderSetPositionprogressSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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