BIS fnc deleteInventory: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Inventory |GROUP1=
|gr1 = Inventory


| Delete loadout saved using [[BIS_fnc_saveInventory]]. |DESCRIPTION=
| Delete loadout saved using [[BIS_fnc_saveInventory]].


| [unit,input] call [[BIS_fnc_deleteInventory]] |SYNTAX=
| [unit,input] call [[BIS_fnc_deleteInventory]]


|p1= unit: [[Object]] - Unit whose inventory should be saved|PARAMETER1=
|p1= unit: [[Object]] - Unit whose inventory should be saved
|p2= input: [[Array]] in format:
|p2= input: [[Array]] in format:
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored  
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored  
*2: [[String]] - Loadout name|PARAMETER2=
*2: [[String]] - Loadout name


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]


|x1= <code>[ [[player]], [<nowiki/>[[missionNamespace]], "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code>
|x1= <code>[ [[player]], [<nowiki/>[[missionNamespace]], "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code>


| [[BIS_fnc_loadInventory]], [[BIS_fnc_exportInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] |SEEALSO=
| [[BIS_fnc_loadInventory]], [[BIS_fnc_exportInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]]
}}
}}



Revision as of 23:03, 17 January 2021

Hover & click on the images for description

Description

Description:
Delete loadout saved using BIS_fnc_saveInventory.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit,input] call BIS_fnc_deleteInventory
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
Return Value:
Boolean

Examples

Example 1:
[ player, [missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_saveInventorygetUnitLoadout

Notes

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