ctrlTextWidth: Difference between revisions
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| arma3 | | arma3 |
Revision as of 23:55, 22 January 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- control: Control
- Return Value:
- Return value needed
Examples
- Example 1:
_w = ctrlTextWidth _ctrl;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 28, 2020 - 22:10 (UTC)
- R3vo
-
When working with multiline controls ctrlTextWidth or getTextWidth will not return a proper value since the text will be treated as one long line.
Solution (Execute in Eden Editor):disableSerialization; private _display = findDisplay 313 createDisplay "RscDisplayEmpty"; private _edit = _display ctrlCreate ["RscEditMulti", -1]; _edit ctrlSetPosition [0,0,1,1]; _edit ctrlSetBackgroundColor [0,0,0,1]; _edit ctrlSetFont "EtelkaMonospacePro"; _edit ctrlSetFontHeight 0.03; _edit ctrlCommit 0; private _longestLineWidth = 0; private _exampleString = "abcdefghijklmnopqrstuvxyz0134567890"; private _text = ""; for "_lines" from 1 to 400 do // Loop through all lines and find the longest one { _lineText = _exampleString select [round random 35]; _longestLineWidth = _longestLineWidth max (_lineText getTextWidth ["EtelkaMonospacePro", 0.03]); _text = _text + _lineText + endl; }; _edit ctrlSetPositionW (_longestLineWidth + 2 * 0.008); // Width of longest line + left and right margin set in engine _edit ctrlCommit 0; _edit ctrlSetText _text;
- Posted on October 28, 2020 - 22:51 (UTC)
- R3vo
- It's important to set the width of the multiline text control before adding any text to it.