getCompatiblePylonMagazines: Difference between revisions

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m (Text replacement - " {2,}\}\}" to " }}")
m (Wiki code cleanup)
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|p2 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons|
|p2 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from <tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons|


|r1= [[Array]] |
|r1= [[Array]]


| s2=vehicleClass '''getCompatiblePylonMagazines''' pylon|
|s2= vehicleClass '''getCompatiblePylonMagazines''' pylon


|p21 = vehicleClass: [[String]] - aircraft config class|
|p21 = vehicleClass: [[String]] - aircraft config class|
|p22 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from |<tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons|
|p22 = pylon: [[Number]] - pylon id or [[String]] - pylon class name from |<tt>TransportPylonsComponent &gt;&gt; pylons</tt> class (see Example 4). 0 or "" to return all compatible magazines from all pylons|


| r2=[[Array]] |
|r2= [[Array]]
   
   
|x1= <code>[[vehicle]] [[player]] [[getCompatiblePylonMagazines]] 0; // returns array of arrays containing all compatible magazines</code> |EXAMPLE1
|x1= <code>[[vehicle]] [[player]] [[getCompatiblePylonMagazines]] 0; {{cc|returns array of arrays containing all compatible magazines}}</code>
|x2= <code>"Plane_Fighter_01_Base_F" [[getCompatiblePylonMagazines]] 3; // returns array of compatible magazines for the 3rd pylon</code> |EXAMPLE2
|x2= <code>"Plane_Fighter_01_Base_F" [[getCompatiblePylonMagazines]] 3; {{cc|returns array of compatible magazines for the 3rd pylon}}</code>
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; // returns array of compatible magazines for the 1st pylon</code> |EXAMPLE3
|x3= <code>jet1 [[getCompatiblePylonMagazines]] "pylon1"; {{cc|returns array of compatible magazines for the 1st pylon}}</code>
|x4= Get all pylon names for "Plane_Fighter_01_Base_F" <code>[[private]] _allPylons = "true" [[configClasses]] (
|x4= Get all pylon names for "Plane_Fighter_01_Base_F" <code>[[private]] _allPylons = "true" [[configClasses]] (
[[configFile]]  
[[configFile]]  
Line 42: Line 42:
[[hint]] [[str]] _allPylons;
[[hint]] [[str]] _allPylons;
/* return:
{{codecomment|/* return:
[
[
"pylon1",
"pylon1",
Line 56: Line 56:
"pylonBayCenter5",
"pylonBayCenter5",
"pylonBayCenter6"
"pylonBayCenter6"
]*/</code> |EXAMPLE3
]*/|}}</code>


|seealso=[[Arma 3 Vehicle Loadouts]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]]
|seealso= [[Arma 3 Vehicle Loadouts]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]]
}}
}}
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
{{GameCategory|arma3|New Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Revision as of 21:28, 22 January 2021


Hover & click on the images for description

Description

Description:
Get array of compatible pylon magazines
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle getCompatiblePylonMagazines pylon
Parameters:
vehicle: Object - aircraft object
pylon: Number - pylon id or String - pylon class name from TransportPylonsComponent >> pylons class (see Example 4). 0 or "" to return all compatible magazines from all pylons
Return Value:
Array

Alternative Syntax

Syntax:
vehicleClass getCompatiblePylonMagazines pylon
Parameters:
vehicleClass: String - aircraft config class
pylon: Number - pylon id or String - pylon class name from
Return Value:
Array

Examples

Example 1:
vehicle player getCompatiblePylonMagazines 0; // returns array of arrays containing all compatible magazines
Example 2:
"Plane_Fighter_01_Base_F" getCompatiblePylonMagazines 3; // returns array of compatible magazines for the 3rd pylon
Example 3:
jet1 getCompatiblePylonMagazines "pylon1"; // returns array of compatible magazines for the 1st pylon
Example 4:
Get all pylon names for "Plane_Fighter_01_Base_F" private _allPylons = "true" configClasses ( configFile >> "CfgVehicles" >> "Plane_Fighter_01_Base_F" >> "Components" >> "TransportPylonsComponent" >> "pylons" ) apply {configName _x}; hint str _allPylons; /* return: [ "pylon1", "pylon2", "pylon3", "pylon4", "pylonBayRight1", "pylonBayLeft1", "pylonBayCenter1", "pylonBayCenter2", "pylonBayCenter3", "pylonBayCenter4", "pylonBayCenter5", "pylonBayCenter6" ]*/

Additional Information

See also:
Arma 3 Vehicle LoadoutsgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout

Notes

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