nearSupplies: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "PositionAGL" to "PositionAGL") |
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|s1= origin [[nearSupplies]] radius | |s1= origin [[nearSupplies]] radius | ||
|p1= origin: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] | |p1= origin: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position2D]] | ||
|p2= radius: [[Number]] | |p2= radius: [[Number]] |
Revision as of 17:52, 5 January 2022
Description
- Description:
- Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
- Groups:
- Object Detection
Syntax
- Syntax:
- origin nearSupplies radius
- Parameters:
- origin: Object or Array in format PositionAGL or Position2D
- radius: Number
- Return Value:
- Array - array of Objects
Examples
- Example 1:
_list = player nearSupplies 50;
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note