nearestLocation: Difference between revisions
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| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[ArmA_2:_CfgLocationTypes]] |= See also | | [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[ArmA_2:_CfgLocationTypes]], [[locationPosition]], [[nearestLocations]], [[createLocation]] |= See also | ||
}} | }} |
Revision as of 08:00, 9 August 2014
Description
- Description:
- Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map). - Groups:
- Uncategorised
Syntax
- Syntax:
- Location = nearestLocation [position, locationClass]
- Parameters:
- [position, locationClass]: Array
- position: Array
- locationClass: String of a location class name.
- Return Value:
- Location
Examples
- Example 1:
_nearestCity = nearestLocation [ getPos player, "nameCity"];
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation
Notes
-
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