vectorMultiply: Difference between revisions
| Killzone Kid (talk | contribs)  (see also) | Lou Montana (talk | contribs)  m (Text replacement - "<dt class="note">'''\[\[.*\]\]'''" to "<dt class="note">$1") | ||
| Line 31: | Line 31: | ||
| <!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
| <dd class="notedate">Posted on 28 Jun, 2014 | <dd class="notedate">Posted on 28 Jun, 2014 | ||
| <dt class="note"> | <dt class="note">[[]]<dd class="note"> | ||
| (ArmA3 1.22)Algorithm: | (ArmA3 1.22)Algorithm: | ||
| <code> | <code> | ||
Revision as of 18:09, 19 May 2020
Description
- Description:
- Multiplies 3D vector by a scalar.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _newVector = [1,2,3] vectorMultiply 3; //[3,6,9]
Additional Information
- See also:
- vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTomatrixMultiplymatrixTranspose
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Notes
- Posted on 28 Jun, 2014
- [[]]
- 
(ArmA3 1.22)Algorithm:
Vector = [x,y,z]; scalar = a; Result = [(x * a),(y * a),(z * a)];It is recommended to use vectorMultiply instead of BIS_fnc_vectorMultiply. This is a very useful function, as it can be used with the velocity command to move an object from one position to another. (ie <vector1> to <vector2>) - ensure both positions are found using getPosASL._obj setVelocity (((getPosASL _target) vectorDiff (getPosASL _obj)) vectorMultiply 2);
 
	