currentPilot: Difference between revisions

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<dd class="notedate">Posted on August 20, 2019 - 23:15 (UTC)</dd>
<dd class="notedate">Posted on August 20, 2019 - 23:15 (UTC)</dd>

Revision as of 13:27, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Object - piloting unit or objNull

Examples

Example 1:
_pilot = currentPilot vehicle player;

Additional Information

See also:
drivergunnercommandereffectiveCommanderturretUnitUAVControlenableCopilot

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 20, 2019 - 23:15 (UTC)
killzone_kid
To return co-pilot units: private _fnc_getCoPilots = { private _copilotTurrets = allTurrets _this select { getNumber ([_this, _x] call BIS_fnc_turretConfig >> "isCopilot") > 0 }; private _copilots = _copilotTurrets apply { _this turretUnit _x }; _copilots; }; hint str (heli call _fnc_getCoPilots);